The Unraveled Spool

A cramped curiosity shop in Spool End where forgotten things find new owners. The storefront is a converted weaver’s cottage, its windows displaying an ever-changing assortment of oddities. The sign—a spool with its thread escaping into the wind—creaks ominously in any breeze.

Location

Spool End, on the edge of the Open Market. The shop occupies the ground floor of a listing building that seems to lean away from the void-edge. Locals give directions as “past the drunk signpost, before the smell gets weird.” The door sticks, and the floor slopes noticeably toward the back.

Proprietor

  • Vex — A tiefling of uncertain gender with filed horns and an unsettling smile. Claims to have “connections” but never specifies to what. Buys anything, sells everything, and remembers every transaction with perfect clarity. Former… something. The stories change. Never blinks during negotiations.

Atmosphere

The shop defies organization. Shelves buckle under accumulated trinkets, weapons lean in corners, and boxes of unsorted goods crowd every surface. A path through the clutter leads to a counter where Vex perches like a patient spider. The lighting is poor by design—better for both parties if some items aren’t examined too closely. Something always seems to be watching from the shadows. It’s probably just the mounted fish. Probably.

Inventory & Prices (gp)

Secondhand Gear

ItemPriceNotes
Used weapon (any common)50% normalSome wear, still functional
Used armor (any common)60% normalMay need minor repairs
Battered shield5 gpDented but solid
Traveler’s clothes (used)5 spPrevious owner unknown
Assorted tools1-5 gpCondition varies

Curiosities & Oddities

ItemPriceNotes
Strange coin collection3 gpFrom distant lands or times
Preserved creature (jar)5-20 gpVariety of specimens
Old maps2-15 gpAccuracy not guaranteed
Foreign books5-30 gpLanguages vary
Antique jewelry10-50 gpMay or may not be cursed
Mysterious key2 gpUnlocks something, somewhere
Taxidermied familiar15 gpDecorative, definitely dead

Recovered Goods

ItemPriceNotes
”Estate sale” itemsVariesDon’t ask about the estate
Salvage from expeditionsVariesCondition as-is
Unclaimed cargoVariesFell off a weave-wave ship
Adventurer’s effectsVariesPrevious owner “retired”

The Back Shelf

Items Vex keeps behind the counter. Ask specifically.

ItemPriceNotes
Unidentified potion20-40 gpEffects unknown until consumed
Possible magic item50+ gpVex makes no guarantees
Restricted goods???If you have to ask…
”Acquired” documentsVariesDiscretion required

Services

ServicePriceNotes
Fence goods30% of valueNo questions, no receipts
InformationVariesVex hears things
Appraisal2 gpHonest assessment
Storage (no questions)5 gp/weekWhat storage? What goods?

Custom Orders

Space for GM additions:

ItemPriceNotes

Buying Policy

Vex buys almost anything:

  • Common goods: 30-40% of market value
  • Unusual items: Negotiable
  • Magical items: Very interested
  • Stolen goods: “Define ‘stolen’”
  • Cursed items: “There’s always a buyer”

Staff

  • Vex (Owner): Sees everything, forgets nothing, judges silently
  • Nobody (Assistant): Vex insists they work alone. Customers sometimes disagree.

Quirks

  • Prices are never marked; Vex sizes up customers before quoting
  • A bell rings in the back when something “interesting” enters the shop—even if no one touched anything
  • Vex never leaves the shop during daylight hours
  • Regular customers get a “discount”—the nature of which changes each time

House Rules

  • All sales final, no exceptions
  • Vex reserves the right to refuse any transaction without explanation
  • What happens in the shop stays in the shop
  • The mounted fish is not for sale (this is non-negotiable)

Rumors

Things whispered about The Unraveled Spool:

  • Vex once sold a map to a place that doesn’t exist—until the buyer went there
  • The back room is larger than the building should allow
  • Some items return to the shop after being sold, no matter how far they’re taken
  • Vex has been running this shop since before Spool End existed