First Weaver Selene
Skipper of Shot 9 and champion of adaptive craft within the Weft Brothers. She tends wounds, sanctions rites, and carries a forbidden spare pattern aboard her ship.
Role
- Leads experimental missions beyond familiar seams
- Trains crews in field repairs and survival
- Acts as the Weft Brothers’ representative at public ceremonies
Personality
- Warm, daring, scars like stitched stars
Secrets
- Hides that Shot 9 carries a forbidden spare pattern
- Owes a life-debt to Sergeant Nera, keeps it quiet
In the Sessions
- Session 01 (cf. Session 01): Present at the Blood Bond Tournament. After the party defeated the Edge parasite and the barrier fell, she tended wounds and sanctified the moment as the High Edge-Warden proclaimed the survivors Edgerunners — “amid drifting motes of light.”
Leverage & Hooks
- Needs daring crew for a pattern retrieval in a hot zone
- Offers training that erases one past scar (at a price)
Cross-Links: Weft Brothers · Session 01